Este un script foarte folositor. Recomand folosirea lui pentru admini in general 1337/1338 depinde
Cod:
#pragma tabsize 0
#include <a_samp>
#include <core>
#include <float>
#include "../include/gl_common.inc"
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFFF
//------------------------------------------------------------------------------------------------------
#define ADMIN_SPEC_TYPE_NONE 0
#define ADMIN_SPEC_TYPE_PLAYER 1
#define ADMIN_SPEC_TYPE_VEHICLE 2
new gSpectateID[MAX_PLAYERS];
new gSpectateType[MAX_PLAYERS];
//------------------------------------------------------------------------------------------------------
public OnFilterScriptInit()
{
}
//------------------------------------------------------------------------------------------------------
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
// IF ANYONE IS SPECTATING THIS PLAYER, WE'LL ALSO HAVE
// TO CHANGE THEIR INTERIOR ID TO MATCH
new x = 0;
while(x!=MAX_PLAYERS) {
if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
gSpectateID[x] == playerid && gSpectateType[x] == ADMIN_SPEC_TYPE_PLAYER )
{
SetPlayerInterior(x,newinteriorid);
}
x++;
}
}
//------------------------------------------------------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new specplayerid, specvehicleid, idx;
// WE ONLY DEAL WITH COMMANDS FROM ADMINS IN THIS FILTERSCRIPT
if(!IsPlayerAdmin(playerid)) return 0;
cmd = strtok(cmdtext, idx);
// SPECTATE A PLAYER
if(strcmp(cmd, "/specplayer", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /specplayer [playerid]");
return 1;
}
specplayerid = strval(tmp);
if(!IsPlayerConnected(specplayerid)) {
SendClientMessage(playerid, COLOR_RED, "specplayer: that player isn't active.");
return 1;
}
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, specplayerid);
SetPlayerInterior(playerid,GetPlayerInterior(specplayerid));
gSpectateID[playerid] = specplayerid;
gSpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER;
return 1;
}
// SPECTATE A VEHICLE
if(strcmp(cmd, "/specvehicle", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /specvehicle [vehicleid]");
return 1;
}
specvehicleid = strval(tmp);
if(specvehicleid < MAX_VEHICLES) {
TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, specvehicleid);
gSpectateID[playerid] = specvehicleid;
gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE;
}
return 1;
}
// STOP SPECTATING
if(strcmp(cmd, "/specoff", true) == 0) {
TogglePlayerSpectating(playerid, 0);
gSpectateID[playerid] = INVALID_PLAYER_ID;
gSpectateType[playerid] = ADMIN_SPEC_TYPE_NONE;
return 1;
}
return 0;
}
//------------------------------------------------------------------------------------------------------